Best KineticJS Tools and Resources to Buy in November 2025
MUKOOL Sand Molding Tools 42pcs Mold Activity Set Compatible with Any Molding Sand
- VERSATILE MOLDS FOR SAND, MOON SANDS, AND CREATIVE PLAY!
- 36 UNIQUE SHAPES FOSTER IMAGINATION AND ENDLESS FUN!
- SAFE FOR KIDS 3+ WITH PARENTAL GUIDANCE ON SMALL PARTS!
Kinetic Sand, Dig & Demolish Playset with 1lb Play Sand & Toy Truck, Sensory Toys for Kids Ages 3 and up
- 2-IN-1 TRUCK & TOOLS: SCOOP, CRUSH, AND MOLD WITH DETACHABLE TOOLS!
- COMPACT PLAY SPACE: EASY CLEAN-UP WITH ALL PIECES STORED IN THE BOX.
- MAGICAL KINETIC SAND: SOFT, MOLDABLE SAND THAT INSPIRES CREATIVITY!
Kinetic Sand, Deluxe Beach Castle Playset with 2.5lbs Play Sand, Tools & Molds, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up
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ENDLESS FUN: NEVER DRIES OUT; PLAYTIME MAGIC LASTS FOREVER!
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CREATIVE PLAYSET: INCLUDES TOOLS AND MOLDS FOR IMAGINATIVE BUILDING.
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EASY STORAGE: TRAY WITH LID MAKES CLEAN-UP AND STORAGE A BREEZE!
Kinetic Sand Accessory Tool
- CREATE STUNNING 3D SAND ART IN JUST 3 EASY STEPS!
- CHOOSE FROM 12 VIBRANT COLORS FOR ENDLESS ARTISTIC POSSIBILITIES!
- SHOWCASE YOUR UNIQUE, DETAILED SAND CREATIONS EFFORTLESSLY!
Kinetic Sand Mold n’ Flow with 1.5lbs Red & Teal Play Sand, 3 Tools, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up
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REUSABLE KINETIC SAND: MESS-FREE PLAY THAT NEVER DRIES OUT!
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CREATIVE TOOLS INCLUDED: DOME, CUTTER, SCOOP SPARK ENDLESS FUN.
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PERFECT GIFT: A SENSORY PLAY ESSENTIAL FOR KIDS AGED 3 AND UP!
Fweir Play Construction Sand Kit, 2.2lbs Magic Sand, 6 Alloy Trucks,1 Big Semi-automatc Excavator,1 Race Truck 100 Tracks,10 Castle Molds,1 Sandbox mat,1 Storage Box, Sensory Toys for Kids Ages 3+
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ENDLESS PLAY OPTIONS: 8 VEHICLES & 100 TRACK PIECES FOR CREATIVE FUN!
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SAFE SENSORY EXPERIENCE: NON-TOXIC SAND INVITES IMAGINATIVE PLAY!
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MESS-FREE FUN: SANDBOX WITH LID ALLOWS TIDY INDOOR PLAY SESSIONS!
Sand Construction Site Kit - Play Sand Art Kit with 7 Construction Truck, 2lbs magic sand, Castle Molds, Crane, construction sensory bin for Preschool Learning Activities Gifts for Boys Girls Age 3+
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34-PIECE SET: BOOST CREATIVITY WITH DIVERSE CONSTRUCTION-THEMED TOYS!
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SAFE & NON-TOXIC: CERTIFIED MATERIALS ENSURE WORRY-FREE PLAY FOR KIDS.
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IDEAL GIFT: PERFECT FOR AGES 3+, SPARKING JOY FOR BIRTHDAYS AND HOLIDAYS!
To use draggable and click separately in KineticJS, you can set up separate event listeners for each functionality. For dragging, you can set the draggable property of a shape to true using the setDraggable() method. This will allow the shape to be moved around the stage by dragging.
For clicking, you can set up a click event listener on the shape using the on() method. This will allow you to trigger a specific action when the shape is clicked on, without interfering with the dragging functionality.
By implementing these two separate event listeners, you can allow users to both drag and click on shapes in your KineticJS application without any conflicts.
How to make elements draggable only in certain directions in KineticJS?
To make elements draggable only in certain directions in KineticJS, you can use the dragBoundFunc property to set constraints on the movement of the draggable element. Here's an example of how you can limit the movement of a draggable element to only horizontal or vertical directions:
var stage = new Konva.Stage({ container: 'container', width: window.innerWidth, height: window.innerHeight });
var layer = new Konva.Layer();
var rect = new Konva.Rect({ x: 100, y: 100, width: 100, height: 100, fill: 'red', draggable: true, dragBoundFunc: function(pos) { return { x: this.getAbsolutePosition().x, y: pos.y }; } });
layer.add(rect); stage.add(layer);
In this example, the dragBoundFunc function is used to limit the movement of the draggable rectangle to only vertical direction. You can modify the dragBoundFunc function to limit the movement to only horizontal direction by returning the y position of the original position and the x position of the new position.
You can also combine both horizontal and vertical constraints in the dragBoundFunc function to limit the movement of the draggable element in both directions.
How to prevent click events from interfering with drag operations in KineticJS?
To prevent click events from interfering with drag operations in KineticJS, you can use the stopPropagation method in the event handler for the drag operation. This method stops the event from propagating to the parent elements, preventing any further click events from being triggered. Here's an example of how you can achieve this:
// Create a new stage var stage = new Kinetic.Stage({ container: 'container', width: window.innerWidth, height: window.innerHeight });
// Create a new layer var layer = new Kinetic.Layer();
// Create a draggable shape var rect = new Kinetic.Rect({ x: 100, y: 100, width: 100, height: 100, fill: 'green', draggable: true });
// Add the shape to the layer layer.add(rect);
// Add the layer to the stage stage.add(layer);
// Add dragstart event handler to the shape rect.on('dragstart', function(e) { e.evt.stopPropagation(); });
// Add click event handler to the shape rect.on('click', function() { console.log('Click event triggered'); });
// Redraw the layer layer.draw();
In this example, when the dragstart event is triggered for the draggable shape, the event propagation is stopped using the stopPropagation method. This prevents any click events from being triggered while the shape is being dragged.
How to prevent elements from being dragged outside the stage in KineticJS?
To prevent elements from being dragged outside the stage in KineticJS, you can add some code to the dragBoundFunc property when setting up the draggable behavior for the element. This function will constrain the element within the boundaries of the stage.
Here is an example of how you can prevent elements from being dragged outside the stage in KineticJS:
var stage = new Kinetic.Stage({ container: 'container', width: 500, height: 500 });
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({ x: stage.getWidth() / 2, y: stage.getHeight() / 2, radius: 50, fill: 'red', draggable: true, dragBoundFunc: function(pos) { var newX = pos.x < 0 ? 0 : pos.x > stage.getWidth() - circle.radius() * 2 ? stage.getWidth() - circle.radius() * 2 : pos.x; var newY = pos.y < 0 ? 0 : pos.y > stage.getHeight() - circle.radius() * 2 ? stage.getHeight() - circle.radius() * 2 : pos.y; return { x: newX, y: newY }; } });
layer.add(circle); stage.add(layer);
In this example, the dragBoundFunc function checks if the element is being dragged outside the stage boundaries. If it is, it sets the position of the element to the nearest edge of the stage. This ensures that the element cannot be dragged outside the stage.
You can customize the dragBoundFunc function to fit your specific needs and adjust the boundary constraints as necessary.