Skip to main content
infervour.com

Back to all posts

How to Move Image In Kineticjs on Mousedown?

Published on
5 min read
How to Move Image In Kineticjs on Mousedown? image

Best KineticJS Tools to Buy in October 2025

1 MUKOOL Sand Molding Tools 42pcs Mold Activity Set Compatible with Any Molding Sand

MUKOOL Sand Molding Tools 42pcs Mold Activity Set Compatible with Any Molding Sand

  • VERSATILE MOLDS FOR ENDLESS CREATIVITY WITH SAND PLAY!
  • INCLUDES 6 LARGE AND 6 SMALL MOLDS FOR FUN SAND ADVENTURES!
  • SAFE FOR KIDS 3+-UNLOCK IMAGINATION WITH UNIQUE SHAPES!
BUY & SAVE
$14.99 $15.99
Save 6%
MUKOOL Sand Molding Tools 42pcs Mold Activity Set Compatible with Any Molding Sand
2 Kinetic Sand, Dig & Demolish Playset with 1lb Play Sand & Toy Truck, Sensory Toys for Kids Ages 3 and up

Kinetic Sand, Dig & Demolish Playset with 1lb Play Sand & Toy Truck, Sensory Toys for Kids Ages 3 and up

  • 2-IN-1 FUN: SCOOP, CRUSH, AND MOLD WITH DETACHABLE TRUCK TOOLS!

  • EASY CLEAN-UP: ENCLOSED PLAY SPACE KEEPS EVERYTHING TIDY AND STORED.

  • CREATIVE PLAY: INSPIRES IMAGINATION WITH MAGICAL, MOLDABLE KINETIC SAND!

BUY & SAVE
$14.97 $15.99
Save 6%
Kinetic Sand, Dig & Demolish Playset with 1lb Play Sand & Toy Truck, Sensory Toys for Kids Ages 3 and up
3 Kinetic Sand, Deluxe Beach Castle Playset with 2.5lbs Play Sand, Tools & Molds, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up

Kinetic Sand, Deluxe Beach Castle Playset with 2.5lbs Play Sand, Tools & Molds, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up

  • ENDLESS FUN: KINETIC SAND NEVER DRIES OUT-PLAY AGAIN & AGAIN!

  • CREATIVE PLAY: ENCOURAGES FINE MOTOR SKILLS THROUGH TACTILE, SENSORY FUN.

  • COMPLETE SET: 2.5LBS OF SAND, MOLDS & TOOLS FOR EPIC BUILDING ADVENTURES!

BUY & SAVE
$15.79
Kinetic Sand, Deluxe Beach Castle Playset with 2.5lbs Play Sand, Tools & Molds, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up
4 Kinetic Sand Accessory Tool

Kinetic Sand Accessory Tool

  • CREATE STUNNING 3D SAND ART IN JUST 3 SIMPLE STEPS!
  • CHOOSE FROM 12 VIBRANT COLORS FOR ENDLESS CREATIVE POSSIBILITIES!
  • PERFECT FOR ALL AGES-UNLEASH YOUR CHILD'S ARTISTIC POTENTIAL TODAY!
BUY & SAVE
$10.90
Kinetic Sand Accessory Tool
5 Kinetic Sand Mold n’ Flow with 1.5lbs Red & Teal Play Sand, 3 Tools, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up

Kinetic Sand Mold n’ Flow with 1.5lbs Red & Teal Play Sand, 3 Tools, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up

  • KINETIC SAND NEVER DRIES OUT, REUSABLE FOR ENDLESS CREATIVE FUN!
  • SPARK CREATIVITY WITH TOOLS FOR MESMERIZING SAND ART & CRAFTS.
  • PERFECT GIFT FOR KIDS 3+, PROMOTES SENSORY SKILLS & IMAGINATIVE PLAY!
BUY & SAVE
$10.99
Kinetic Sand Mold n’ Flow with 1.5lbs Red & Teal Play Sand, 3 Tools, Sensory Toys, Holiday Gifts & Stocking Stuffers for Kids Ages 3 and up
6 Fweir Play Construction Sand Kit, 2.2lbs Magic Sand, 6 Alloy Trucks,1 Big Semi-automatc Excavator,1 Race Truck 100 Tracks,10 Castle Molds,1 Sandbox mat,1 Storage Box, Sensory Toys for Kids Ages 3+

Fweir Play Construction Sand Kit, 2.2lbs Magic Sand, 6 Alloy Trucks,1 Big Semi-automatc Excavator,1 Race Truck 100 Tracks,10 Castle Molds,1 Sandbox mat,1 Storage Box, Sensory Toys for Kids Ages 3+

  • COMPLETE CONSTRUCTION SET: INCLUDES VEHICLES, SAND, AND MOLDS FOR ENDLESS FUN!

  • EDUCATIONAL PLAY: ENHANCES CREATIVITY AND COGNITIVE SKILLS IN YOUNG ENGINEERS.

  • MESS-FREE DESIGN: SANDBOX WITH LID AND MAT MAKES CLEAN-UP A BREEZE!

BUY & SAVE
$29.89
Fweir Play Construction Sand Kit, 2.2lbs Magic Sand, 6 Alloy Trucks,1 Big Semi-automatc Excavator,1 Race Truck 100 Tracks,10 Castle Molds,1 Sandbox mat,1 Storage Box, Sensory Toys for Kids Ages 3+
7 Sand Construction Site Kit - Play Sand Art Kit with 7 Construction Truck, 2lbs magic sand, Castle Molds, Crane, construction sensory bin for Preschool Learning Activities Gifts for Boys Girls Age 3+

Sand Construction Site Kit - Play Sand Art Kit with 7 Construction Truck, 2lbs magic sand, Castle Molds, Crane, construction sensory bin for Preschool Learning Activities Gifts for Boys Girls Age 3+

  • FUN & ENGAGING 34-PIECE SET FOR CREATIVE PLAY ANYTIME, ANYWHERE!

  • SAFE, NON-TOXIC MATERIALS FOR WORRY-FREE PLAY AND LEARNING!

  • PERFECT GIFT FOR AGES 3+ TO INSPIRE IMAGINATION & HANDS-ON ADVENTURE!

BUY & SAVE
$29.97
Sand Construction Site Kit - Play Sand Art Kit with 7 Construction Truck, 2lbs magic sand, Castle Molds, Crane, construction sensory bin for Preschool Learning Activities Gifts for Boys Girls Age 3+
+
ONE MORE?

To move an image in KineticJS on mousedown, you can create an event listener for the mousedown event on the image element. Within this event handler, you can capture the initial mouse coordinates and set a flag to indicate that the image is currently being dragged.

As the user continues to drag the image, you can calculate the new position of the image based on the difference between the current mouse coordinates and the initial coordinates captured on mousedown. You can then update the image's position accordingly.

Once the user releases the mouse button, you can reset the flag indicating that the image is no longer being dragged, and the image will remain in its new position.

Overall, by handling the mousedown, mousemove, and mouseup events in KineticJS, you can enable users to move images around the canvas with ease.

What is the difference between mousedown and mousemove in KineticJS?

In KineticJS, mousedown and mousemove are both events that can be triggered when the user interacts with an object on the canvas. The main difference between them is the timing and the action they are triggered for.

  • mousedown: This event is triggered when the user presses a mouse button down on an object on the canvas. It is an instantaneous event that only occurs when the mouse button is pressed down. This event is often used to initiate some form of action, such as dragging an object or selecting it.
  • mousemove: This event is triggered when the user moves the mouse pointer over an object on the canvas. It is a continuous event that occurs as long as the mouse is moving. This event is often used to track the movement of the mouse and update the position of an object accordingly.

In summary, mousedown is triggered when the mouse button is pressed down on an object, while mousemove is triggered when the mouse moves over an object.

What is the relation between the mousedown event and the Delta property in KineticJS image movement?

The mousedown event is triggered when a mouse button is pressed down over a specified element, such as an image in KineticJS. The Delta property in KineticJS is used to track the movement of an object, such as an image, from its original position to its new position.

In the context of image movement in KineticJS, the mousedown event is typically used to initiate the movement of an image by capturing the initial position of the mouse pointer when the mouse button is pressed down. The Delta property is then used to calculate the distance and direction the image has moved from its original position to its current position.

In summary, the mousedown event is used to trigger the movement of an image in KineticJS, while the Delta property is used to track the movement of the image during this process.

How to update the position of an image in KineticJS during mousedown?

To update the position of an image in KineticJS during mousedown, you can use the following steps:

  1. Add a mousedown event listener to the image object in KineticJS.

image.on('mousedown', function() { // code to update the position of the image during mousedown });

  1. Inside the mousedown event listener, you can update the position of the image using the setPosition method.

image.on('mousedown', function() { var stage = image.getStage(); var position = stage.getPointerPosition();

image.setPosition({ x: position.x - image.getWidth() / 2, y: position.y - image.getHeight() / 2 });

image.getLayer().draw(); });

In the above code snippet, we are calculating the new position of the image based on the current mouse position and updating the image's position using the setPosition method. Finally, we call the draw method on the image's layer to redraw the image with the updated position.

By following these steps, you can update the position of an image in KineticJS during mousedown.

How to customize the cursor icon during image movement in KineticJS on mousedown?

To customize the cursor icon during image movement in KineticJS on mousedown, you can use the on() method to attach a mousedown event listener to the image element and set the desired cursor style using the document.body.style.cursor property.

Here is an example code snippet:

var stage = new Kinetic.Stage({ container: 'container', width: 500, height: 500 });

var layer = new Kinetic.Layer(); stage.add(layer);

var image = new Kinetic.Image({ x: 50, y: 50, width: 100, height: 100, draggable: true, image: yourImage, // replace 'yourImage' with your image object });

image.on('mousedown', function() { document.body.style.cursor = 'move'; // set cursor style to 'move' when mousedown });

image.on('dragend', function() { document.body.style.cursor = 'default'; // set cursor style back to 'default' when drag ends });

layer.add(image); stage.draw();

In this example, the cursor icon will change to a 'move' cursor when the user clicks and drags the image. Once the drag ends, the cursor icon will revert back to the default cursor style. You can customize the cursor style by replacing the 'move' and 'default' values with other cursor styles such as 'pointer', 'grab', etc.

What is the default behavior of mousedown event in KineticJS?

In KineticJS, the default behavior of the mousedown event is to trigger the event when the mouse button is pressed down on a shape or group within the KineticJS stage. This event can then be used to perform specific actions or operations, such as dragging and dropping shapes or updating the appearance of the shape in response to user interaction.