How to Create A Dynamic Link Library (DLL) In Delphi?

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To create a dynamic link library (DLL) in Delphi, you need to follow these steps:

  1. Launch the Delphi IDE and create a new project by selecting "File" -> "New" -> "Other" -> "DLL" from the menu.
  2. Choose a template for your DLL project. Delphi provides a few options such as "Basic DLL" or "Package DLL" depending on your requirements. Select the appropriate template and click "OK".
  3. The project will open, and you'll see a source code file with an entry point for the DLL defined. This is where the execution of your DLL begins. You can add your own code here or define additional units as needed.
  4. Define the functions that your DLL will export. To do this, declare them in the interface section of your main unit or in separate units and add them to the uses clause. Use the keyword "external" to indicate that these functions are exported by the DLL. For example:
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interface

function MyFunction: Integer; stdcall; external 'MyDLL.dll';


  1. Implement the functionality of the exported functions. You can create new procedures or functions in your code and use them to fulfill the requirements of the exported functions.
  2. Build your DLL project by selecting "Project" -> "Build" from the menu or pressing Ctrl + F9. This will compile your code and generate the DLL file.
  3. Once the build process is complete, you should find the generated DLL file in the output directory specified in your project settings.


Now, you have successfully created a dynamic link library (DLL) in Delphi. You can use this DLL in other projects by importing the declared functions and accessing them as needed.

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How to create a resource-only DLL in Delphi?

To create a resource-only DLL in Delphi, you can follow these steps:

  1. Open Delphi and create a new project by selecting "File" > "New" > "Other" > "Delphi Projects" > "DLL" and click "OK".
  2. In the "New DLL" dialog, select "Library" as the project type and click "OK".
  3. In the Project Manager window, right-click on the project name and choose "Add" > "New Resource...".
  4. In the "Resource type" dropdown, select the type of resource you want to include in your DLL (e.g., Bitmap, Icon, String).
  5. Click the "Load" button to import the resource file (e.g., a bitmap image) from your computer. You can also create a new resource file by clicking the "New" button.
  6. Repeat steps 4 and 5 to add more resources to your DLL if needed.
  7. Once you have added all the desired resources, right-click on the project name in the Project Manager window and select "Project Options".
  8. In the "Project Options" dialog, go to the "Build" tab and check the "Build with runtime packages" option.
  9. Click "OK" to close the dialog and return to the main Delphi IDE window.
  10. Build and compile the project by selecting "Project" > "Build DLL" from the menu or by pressing the F9 key.
  11. Delphi will generate a compiled DLL file that contains only the resources you added. The DLL file can be found in the output folder specified in your project settings.


You can now use this resource-only DLL in other projects by loading the resources from it.


How to share data between a DLL and the calling application in Delphi?

There are several ways to share data between a DLL and the calling application in Delphi. Here are a few approaches you can consider:

  1. Using parameters: You can define functions or procedures in the DLL that take parameters as input and return values. The calling application can pass the required data to the DLL through these parameters.
  2. Using shared memory: You can create a shared memory section using the Windows API functions like CreateFileMapping and MapViewOfFile. Both the DLL and the calling application can access this shared memory section to share data.
  3. Using a global variable: You can declare global variables in the DLL and access them from the calling application. Make sure to properly handle thread synchronization and data integrity when using global variables.
  4. Using callback functions: The calling application can define callback functions and pass them as parameters to the DLL. The DLL can then call these callback functions to transfer data back to the calling application.
  5. Using message queues or event-driven mechanisms: You can use Windows messages or events to communicate data between the DLL and the calling application. The DLL can send messages or trigger events, while the calling application handles these messages or events to retrieve the shared data.


Choose the appropriate method based on the requirements and complexity of your application. Consider factors such as performance, data integrity, and ease of implementation when deciding on the data sharing approach.


What is the concept of delay loading DLLs in Delphi?

The concept of delay loading DLLs in Delphi refers to the technique used to defer the loading of a dynamic-link library (DLL) until it is explicitly needed at runtime.


In Delphi, when an application uses a DLL, it is typically loaded and linked at the application start-up. However, this may cause unnecessary overhead and decrease the performance of the application, especially if the DLL is large or rarely used.


By implementing delay loading, the DLL is not loaded immediately when the application starts, but only when a specific function or resource from the DLL is required during runtime. This allows the application to load faster and potentially optimize its performance.


Delphi provides a way to implement delay loading using the "delayed" keyword in the DLL import unit. By using this keyword, the DLL is loaded only when the first call to a function or access to a variable from that DLL is made.


Here's an example of delay loading a DLL in Delphi:

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unit MyDll;

interface

procedure MyFunction; external 'MyDll.dll' delayed;

implementation

end.


In the above example, the function "MyFunction" from the DLL named "MyDll.dll" is imported using the "delayed" keyword. The DLL is not loaded during application start-up but only when the first call to "MyFunction" is made.


Delay loading DLLs can be beneficial when dealing with large or infrequently used libraries, as it helps optimize application loading time and overall performance.

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